Quantities
#include "Spirit/Quantities.h"
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void Quantity_Get_Average_Spin(State *state, scalar s[3], int idx_image = -1, int idx_chain = -1)
Average spin direction.
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void Quantity_Get_Magnetization(State *state, scalar m[3], int idx_image = -1, int idx_chain = -1)
Total Magnetization.
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scalar Quantity_Get_Topological_Charge(State *state, int idx_image = -1, int idx_chain = -1)
Topological Charge.